7th
GRADE PE - RISK TAKING & CHALLENGE UNIT
Activities: Each
PE class will rotate through six different mini-units which include:
(1)
Rope
Climbing (pages 2-3)
(2)
(3)
Human
Pyramids (page 5)
(4)
Cargo
Nets (page 6)
(5)
Combatives (page 7)
(6)
Juggling (page 8)
Set-Up: *
7th grade classes will be sharing the gym at the same time
* Each class will
experience the same activities but on different days
Goals: *
To create a positive and safe environment for every student
* For each student to challenge
themselves and try new challenges
* To work safely and
effectively as a group to solve problems/challenges
* To have all students
experience and demonstrate positive life-skills
* To have all students
practice and demonstrate trust in every activity
Safety: *
Stay in the correct area without disturbing/disrupting the other groups
* Stay focused on YOUR
CLASS activity
* STAY OFF THE EQUIPMENT
until instructed to use it
* Take each activity
seriously and follow the directions exactly
* Know and demonstrate
the safety rules for each activity
* DO NOT joke around
(that includes your actions and your comments)
* No jewelry (it can
break or injure somebody)
* Long hair should be in
a ponytail or pulled back
* It is everyone’s
responsibility to make sure that all the rules are followed
* If you are not sure
about something, ASK THE TEACHER FIRST
Participation: *
Activities are challenge by choice (but you must participate somehow)
* You must do warm ups,
cardio, & stretches to be able to do the activity
* You must be dressed in
your PE clothes to participate (except spotting)
* Your grade is based on
SAFETY, LIFE SKILLS, and proper SPOTTING
Consequences: *
Those who fail to demonstrate common sense, safety, trust, and proper technique
during the activities will not be allowed to participate.
*
Consequences may be given by any teacher
*
Consequences may include:
(a) Sitting out of the activity
(b) Loss of activity and/or
responsibility points
(c) Referral (for inappropriate
behavior or not following the rules)
BE SAFE! CHALLENGE YOURSELF! HAVE FUN!
ROPE CLIMBING
A. LIFESKILLS
1.
Common
Sense – Following the rules and knowing how high you can safely go
2.
Perseverance
– Keep trying, don’t give up, push past your comfort zone
3.
Encouragement
– Let the climbers know they are doing a good job
B.
SAFETY
1.
It is everyone’s
responsibility to make sure their group is following the rules
2.
No
jewelry and shirts must always be tucked in (so they don’t catch on the rope)
3.
Only
one climber and one spotter at a time at each rope
4.
No
climbing EVER without a spotter (or the group will lose responsibility points)
5.
Only
climb to a height that you are comfortable with (when tired climb down)
6.
Do not
distract the climber or spotter ever (positive comments only)
7.
No swinging the rope (or swinging on the rope)
during the climbing activities
8.
You may climb without shoes but make sure
shoes & binders are out of the way.
C.
SPOTTING
1.
PAY
ATTENTION and WATCH the climber at all times!
2.
One
spotter holds the rope still and keeps it from swinging
3.
Watch
where you place your hands so they don’t get stepped on
4.
Always
protect the head of the climber (make sure the mat is under them too)
5.
Don’t
stand too close to rope when you look up (to avoid rope shavings in the eye)
6.
Move
around the rope with the climber so you are always behind his/her head
D.
CLIMBING TECHNIQUE – The “Inch Worm”
·
Going Up
1.
Walk your hands up the rope using a hand
over hand motion
2.
With
two hands on the rope, pull your legs towards your chest
3.
Repeat
until you reach your height
4.
Keep
both hands & legs on rope at all times (except to move hand up/down)
5.
Keep
your body close to the rope and don’t extend your arms up too high
·
Going Down
1.
Slowly
lower your body with your legs wrapped lightly around the rope
2.
Walk
your hands down using a hand under hand motion until your hands are near
your chest and your knees are near your waist
3.
Repeat
until you are ALL THE WAY on the ground – NO DROPPING or JUMPING OFF
4.
DO NOT
slide down (it will burn)
ROPE CLIMBING (CONTINUED)
E.
LEAD UP ACTIVITIES
-
When everyone in your group finishes a challenge, come back and sit down in the
middle
- When spotting the lead up activities,
stand behind the climber with both hands out under his/her head
1.
Lying
down to sitting/standing position (hand over hand)
2.
Standing
position to sitting/lying down (hand under hand)
3.
Lying
down to standing position then back down to lying
4.
Standing
position to lying down then back up to standing
5.
Hang
on rope with feet off the ground as long as you can (no swinging)
6.
Hang
on rope with knees pulled to chest as long as you can
7.
Try to
do pull ups on the rope
F. CLIMBING ACTIVITIES
1.
Student
climbing demonstration with the teacher spotting
2.
Students
climb the ropes to your comfort zone
3.
For
those students who choose not to climb they may do any of the lead up
activities (listed above)
G. SWAMP SWING CHALLENGE
1.
Your
group starts on the bleacher with their rope – try to get to everyone onto the
mat (or inside the hula hoop)
2.
If
anyone touches the ground, then the entire group starts over
3.
Make
sure you grab the rope high enough so you don’t swing into the ground
4.
Only
one person at a time on the rope
5.
If
someone lands on the mat and it slides you may move it back to the start
6.
Any
person who doesn’t want to swing can choose to start on the mat
7.
Communicate
and watch out so that everyone knows you are swinging or sending the rope to
the other side
8.
When
your group finishes one challenge, let the teacher know & they will set up
the next challenge
SWAMP
SWING CHALLENGES:
a.
Get
the group onto the unfolded blue mat (straight ahead)
b.
Get
the group onto the unfolded blue mat (angled to the side)
c.
Get the
group onto the half folded blue mat (straight ahead)
d.
Get
the group onto the half folded Blue mat (angled to the side)
e.
Get
the group into the hula hoop (straight ahead)
f.
Get
the group into the hula hoop (angled to the side)
A. LIFESKILLS
1.
Trustworthy
– Demonstrating that you can be trusted by others
2.
Responsibility
– Always following the safety rules and techniques
3.
Communication
– Talking with your spotters and classmates to safely fall
B.
SAFETY
1.
Do not
joke around (you would feel bad if someone got hurt because of it)
2.
PAY
ATTENTION at ALL times
3.
No
jewelry
4.
Do not
distract the faller or spotters
C.
LEAD UP ACTIVITIES
1.
Trust
Walk
2.
Partner
Fall (Chose a partner who is similar size to you)
D.
FALLING (partner fall)
1.
Look
straight ahead during the fall (don’t twist or look back)
2.
Arms/hands
in falling position
3.
Keep
your body and legs straight as a board (don’t sit)
4.
Say
“FALLING” when you are ready
E.
CATCHERS (partner fall)
1.
Legs
in stride position (one in front of the other)
2.
Knees
bent (don’t bend your back)
3.
Have
your hands/arms ready
4.
Communicate
“FALL ON” when it is safe and all catchers/spotters are ready
F. FALLING
(on the mats)
1. The only person allowed on the mat is the
faller (everyone else stay back)
2. Do not fall unless there are
spotters surrounding the mat
3. You may fall backwards only
4. There is no pushing off or
jumping off the platform/bleachers
5. Look straight ahead during the
fall (don’t twist or look back)
6. Cross hands, interlock fingers
and bring hands up through against your chest
7. Keep your body and legs
straight as a board (don’t sit)
8. Say “FALLING” when you are
ready
9. Do not fall until
spotters/catchers respond with “FALL ON”
10. Keep your mouth closed when you fall
11. You can close your eyes if you want
12. If you get a headache or feel dizzy then you need to take a break
from falling
HUMAN PYRAMIDS
A. LIFESKILLS
1.
Cooperation/Teamwork
– Working together with your group
2.
Communication
– Talking with your group in order to be successful and safe
3.
Responsibility
– Following the safety rules, watching out for each other
B.
SAFETY
1.
No
jewelry
2.
Shoes
off
3.
Organize
your group properly by size
4.
Make
sure you have enough space (away from the edges and from other groups)
5.
You
must get teacher permission before attempting any pyramid
C.
BASE
1.
The
bottom support of the pyramid
2.
Stronger/larger
people
3.
Position
(kneeling): Hands under your shoulders and knees under your hips
4.
When
standing, feet spread
D.
UPPER PEOPLE
1.
Smaller/lighter
people
2.
Need body
control, balance, and tight muscles
3.
Be
careful where you step on the base people
E.
PLACEMENT OF THE LEG OR FEET
1.
Avoid: The spine, middle of the back, kidneys, neck, and head
2.
OK:
The hip bones, shoulders, and shoulder blades
3.
When
kneeling use the entire lower leg, not
the knee
4.
Listen
to the base people so you don’t hurt them
F.
ENDING A PYRAMID
1.
Climb
down slowly and watch where you step
2.
DO NOT jump or push off the base people
G.
SPOTTERS
1.
People
who are not in the pyramid
2.
Help
climbers up and help them balance
3.
Catch
or ease a person who is falling (protect the head)
4.
Must
PAY ATTENTION at all times and be close to the climber
5.
You
may need more than one spotter per climber for some higher pyramids
CARGO NETS
A. LIFESKILLS
1.
Cooperation/Teamwork
– Working together with your group
2.
Responsibility
– Paying attention and knowing how high you can safely go
3.
Communication
– Talking with the spotters and the other climbers
B. SAFETY
1.
Do not
climb until ALL spotters are in place (group responsibility)
2.
Always
3 points of contact (2 hands and 1 foot or 2 feet and one hand)
3.
Keep
your body close to the net (you are stronger that way)
4.
NO
body part THROUGH the net
5.
Take
your time, be under control (not a race)
6.
Climb
away from the edges and watch our for pulley rope
7.
Climb
to your level (if you get tired climb down and if you’re tired then spot)
8.
NO
jumping or dropping off (you can catch your feet/legs in the net)
C. SPOTTERS
1.
Watch
the climber at all times (do not distract the climber)
2.
1
person on each side of the net holding the net still
3.
Everyone
else is following climber(s) with hands up protecting the head
4.
Help
keep each other focused and on task

C. ACTIVITIES
1.
LEVEL
1 –
· Climb up halfway (LEVEL 1)
·
Climb sideways across & down
2.
LEVEL
2 –
· Climb straigt up to the top pole (LEVEL
2)
·
Climb Straight down
3.
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LEVEL 3 – (LEVEL 3)
· Climb in the path of the letter “M”
4.
LEVEL
4 –
· Make letters (Choose from “A”, “H”, “K”, “L”,
“M”, “N”, “V”, “X”)
· If you are sideways making a letter you may
only go halfway up
COMBATIVES
A. LIFESKILLS
1.
Integrity
– Playing fair and following the rules of each contest
2.
Common
Sense – Making good decisions and following the safety instructions
3.
Respect
– Appreciate everyone’s effort and demonstrate good sportsmanship
B. COMBAT
1.
Definition
of combat:
(a)
To
struggle against
(b)
A
contest between individuals or a group (using skill and technique)
2.
Some
examples include wrestling, sumo, fencing, & martial arts
C. SKILLS
1.
Strength
2.
Balance
3.
Deception
4.
Quickness
5.
Some
activities can be won with balance, deception, or quickness over strength
D. SPORTSMANSHIP
1.
Play
fair by the rules
2.
Give a
high five after each contest
E. SAFETY
1.
Follow
ALL of the safety rules for each activity
2.
Make
sure you have enough space (away from the edges and from other groups)
3.
Do not
push or shove someone to the mat
4.
1 on 1
contests only (no interference from other people)
F. CONTESTS
1.
Quick
Hands I (don’t need mat)
2.
Quick
Hands II (don’t need mat)
3.
Thumb
Wrestling (don’t need mat)
4.
Arm
Wrestling
5.
Native
American Hand Wrestling
6.
Stand
Off (watch out behind you)
7.
Squat
Thrust (watch out behind you)
8.
Leg
Wrestling (only 3 contests per mat at a time)
9.
Push-Up
Pull
10. Flag Pull (only 3 contests per mat at a
time)
JUGGLING
A. LIFESKILLS
1.
Patience
– It takes time and practice to become a good juggler
2.
Perseverance
– Keep trying, don’t give up even if you make a mistake
3.
Organization
– Put the equipment away properly when you’re not using it
B.
SAFETY
1.
Choose
appropriate juggling equipment for your level
2.
Make
sure you have enough space around you (control your tosses)
3.
Your
toss should go no higher than just above you head
4.
Individual
juggling only (no throwing or playing catch with a partner)
C. POSTURE - Stand in a balanced position with your feet about shoulder
width apart
D. SOFT HANDS - Stay relaxed, softly catch the object as if
you were catching a raw egg
E. VISION (WHERE TO LOOK)
1.
Use
your peripheral vision (try not to watch the objects)
2.
Focus
on the apex (top of your toss
F. SHOULDER POINTS - Aim your toss in front of the opposite
shoulder
(Your right hand tosses to the left
shoulder point and vice-versa)
G. PATTERN
1. Figure 8 on its side (the infinity sign)
H.
TRAY PLANE
1.
When you
make a toss or catch, keep your hands in front of you with your elbows at your
sides (as if you were carrying a cafeteria tray)
2.
The
“tray” plane helps keep you from reaching up to high to catch the objects
I.
WALL PLANE
1.
Imagine
there is an invisible wall just in front of you - your toss should go up
parallel to that imaginary wall
2.
The
“wall” plane helps keep you from moving forward to catch the objects
J. CENTERLINE
1. When your hand goes to toss to a shoulder
point, it will move towards the
centerline of your body
2. DO NOT reach across the centerline to catch
an object